Driftglobe 5e. This spell ends if one of the actions you use during this period, or any effects that you create during this period, affects a creature other than. Driftglobe 5e

 
 This spell ends if one of the actions you use during this period, or any effects that you create during this period, affects a creature other thanDriftglobe 5e  The oni's innate spellcasting ability is Charisma (spell save DC 13)

1st level (4 slots): detect magic, magic missile, shield, thunderwave. Keoghtom's Ointment. Weight: 2 lbs. If you want soldiers or thugs, hire hobgoblins. The sphere is bright light and sheds dim light for an additional 60 feet. Wizards learn two new spells at each Wizard class level. 2nd Level. Each creature in the line must make a Constitution saving throw. Efficient Quiver. Witherbloom Student. While you wear the suit, you can use a bonus action and expend 1 charge to gain a flying speed of 30 feet until you land. Check out the Player's Handbook to add dozens of more player options to the Charactermancer, the Dungeon Master's Guide. Yes, magic items can be destroyed. Approach: The target moves toward you by the shortest and most direct route, ending its turn if it moves within 5 feet of you. Traits [edit | edit source] The driftglobe can be activated by speaking one of its command words, at which it will cast either the Light or Daylight spell as indicated by the user. Find out. A creature is not considered proficient when attacking with a shield in this way. " According to the DMG, it's between 100-500 gp. To distinguish it, these items will have this notice. Innate Spellcasting. You can buy Candlekeep Mysteries right here. I got these numbers by averaging 3. A buckler is a small metal shield held in a fist grip. Hit Points Using Average Result: 8. Challenge 1/4 (50 XP) Keen Hearing and Smell. Fortunately this orb can also cast Cure Wounds, Daylight. The drider has advantage on saving throws against being charmed, and magic can’t put the drider to sleep. , one creature. Magic items are gleaned from the hordes of conquered monsters or discovered in long-lost vaults. Hit: 30 (4d12 + 4) piercing damage. You add the superiority die to the attack's damage roll, and you choose a friendly creature who can see or hear you. Their contribution stands as a beacon of hope for all adventurers! [-] Login▾ Make campaigns and save encounters /. Harengons originated in the Feywild, where they spoke Sylvan and embodied the spirit of freedom and travel. This small sphere of thick glass weighs 1 pound. The light can be colored as you like. Melee Weapon Attack: +7 to hit, reach 5 ft. Meanwhile, a vampire's abilities and vulnerabilities specifically call for "sunlight" — light from the sun itself. Planescape: Adventures in the Multiverse. 5E/PF1 - Foundry VTT. Find out its weight, value, DMG value, and how to use it in D&D 5e. In Progress. If its saving throw result is 5 or lower, the poisoned target falls. The Systems Reference Document (SRD) contains guidelines for publishing content under the Open-Gaming License (OGL) or Creative Commons. Notes: Advantage: Investigation, Detection, Utility, Eyewear. Cunning Action. Estimated Value (Sane Cost Guide): 750 gp. Its alignment is determined by rolling on the alignment table in the "Sentient Mage Items. Long fins extend from the backs of their forearms and calves, and their fingers and toes are webbed. The billowing flames of a dragon blast from your feet, granting you explosive speed. Halberd. 5e Classes Reimagined A list of things the core classes can be used to represent without making any changes whatsoever! You should probably avoid making specific classes for things which appear on this page, as such a creation would at best be a variant, and at worst simply be redundant. Deal with rockfalls or pit traps, fungal spores and flammable gas. Maybe its inscribed into the blade. Page 44: Orcus Figurine Page 87: Radiance Page 98: Serpent's Scale Armour and Serpent's Fang Page 110: Retribution of the Ancients and Driftglobe (Cracked) Page 132: Stonky's Ring Page 144: Alchemy Jug (Blue) and Alchemy Jug (Orange) Page 169: Book of Inner Alchemy and Gloves of Soul Catching Page 183: Staff of Fate and Watchful Helm. My party of four 1st level characters just started Road to Baldur's Gate and the first encounter is with two thugs. 99) is only $17. Target: One object that you must touch throughout the casting of the spell. You briefly stop the flow of time for everyone but yourself. 5e Miscellaneous Creatures – for animals, vermin, workbeasts and other "background" creatures. Control. driftglobe drown duplicitous-manuscript duskcrusher dust-of-corrosion dust-of-deliciousness dust-of-disappearance dust-of-dryness dust-of-sneezing-and-choking dwarven-plate dwarven-thrower dyrrns-tentacle-whip eagle-whistle ear-horn-of-hearing earring-of-message earthboard earworm echo-stone efreeti-bottle efreeti-chain eldritch-claw-tattoo. Once used, the Daylight effect can't be used again until the next dawn. Show Attribute List. The upside of a driftglobe is that it sheds actual light and not just gives you darkvision. Tritons are slightly shorter than humans, averaging about 5 feet tall. Hit: 17 (4d6 + 3) necrotic damage. I didn't notice that until now. You touch one object that is no larger than 10 feet in any dimension. In most cases, a magic item that’s meant to be worn can. If you are within 60 feet of it, you can speak its command word and cause it to emanate the light. Earthquake. Return to Magic Item List. Starting things off, the driftglobe isn't the most obvious magic item for bards at first glance. Honestly, the real answer is "exactly how much you think it should be worth. If you are within 60 feet of it, you can speak its command word cause it to emanate the Light spell. When. Re: Driftglobe - Any way to keep it closer than 60 feet. The oni makes two attacks, either with its claws or its glaive. . While wearing them, you have advantage on Wisdom ( Perception) checks that rely on sight. Monster Tags: Goblinoid. At the end of each of your turns. 119. The type of damage dealt by shields can be changed if the. While enlarged, the duergar is Large, doubles its damage dice on Strength-based weapon attacks (included in the attacks), and makes Strength checks and Strength saving throws with advantage. Proficiency Bonus +2. For 1 minute, the duergar magically increases in size, along with anything it is wearing or carrying. For every combat item you get, you must get at least one noncombat item before selecting another combat item. Monstrous Compendium Volume 2 - Dragonlance Creatures. Attack/Save. If you already have darkvision, wearing the goggles increases its range by 60 feet. Range: Touch. The rat has advantage on an attack roll against a creature if at least one of the rat's allies is within 5 feet of the creature and. Notable examples of the goblinoids included, but were not limited to, the goblins, hobgoblins, and bugbears. Here you will find general information on the various editions, campaign settings, and sourcebooks that make up the game we love, as well as a vibrant author-centric homebrew community. It can be used to light up a room, a path, or a creature, and it follows you until it is within 60 feet of you. Gloves of Thievery. Claw (Oni Form Only). Wondrous Item Uncommon Function This small sphere of thick glass weighs 1lb. Activating some magic items requires a user to do something in particular, such as holding the item and uttering a command word, reading the item if it is a scroll, or drinking it if it is a potion. Claws. New comments cannot be posted and votes cannot be cast. 5e Templates – Templates are ways to modify existing creatures. , one target. This backpack contains the spirit of an air elemental and a compact leather balloon. Immovable Rod. Using the Attack action, you can make a special melee attack to shove a creature, either to knock it prone or push it away from you. An unwilling creature that succeeds on a Constitution saving throw is unaffected. Despite being banished from Toril on many occasions, the Jawed God always slithered back. Learn about the driftglobe, a small globe of thick glass that emanates light or daylight spell when spoken to. p. The midsize compartment holds up to eighteen javelins or. The sphere is bright light and sheds dim light for an additional 60 feet. The Drider would like to destroy it before battling the other adventueres. They have a knack for finding the solution to just about any problem, demonstrating a resourcefulness and versatility that is the cornerstone of any successful adventuring party. People underestimate the usefulness of the humble Driftglobe I think, as people have already said an endless torch is nice in and of itself in games that track light sources, but daylight 1/day is surprisingly potent. Player must use a spell called "daylight" to activate it. Driftglobe. Invisible creatures and objects are visible as long as they are in the lantern's bright light. The target is grappled (escape DC 14) if it is a Large or smaller creature and the chuul doesn't have two other creatures. Multiple Heads. Therefore, unlike 4e, the number of magic item slots available to characters are very limited and magic items must be carefully considered. Nature, Survival. Damage/Effect. " According to the DMG, it's between 100-500 gp. As an action, the wearer emanates a 60 ft. 1. "RPGBOT" Kamstra October 14, 2023. . Boots & Cloak of Elvenkind could be reskinned to resemble desert garb and renamed as slippers and robes of the nomads. Celestials, fiends, and undead automatically fail the saving throw. This snug uniform has symbols of air stitched into it and leathery flaps that stretch along the arms, waist, and legs to create wings for gliding. This armor is made of narrow vertical strips of metal riveted to a backing of leather that is worn over cloth padding. The mixture creates a magical explosion, dealing 6d10 force damage to the mixer and 1d10 force damage to each creature within 5 feet of the mixer. Useful tables for 5E Dungeons and Dragons. New comments cannot be posted and votes cannot be cast. The sphere is bright light and sheds dim light for an additional 60 feet. Challenge 1/8 (25 XP) Proficiency Bonus +2. Driftglobe: Wondrous item: uncommon: Dungeon Master´s Guide (BR) Dust of Disappearance: Wondrous item: uncommon: Dungeon Master´s Guide (SRD) Dust of Dryness. Anyone can jump in and add to existing canon material or create their own. Find 16 results for 'driftglobe' in the D&D Beyond search engine, including magic items, spells, items, monsters, and vehicles. 8. The travelers cloak: its not a core item in this edition, but in past games it would keep you safe from harsh temperatures, had two magic pockets that held jerky and a flask with sugared tea or water. The Danger Lurks on Every Crossroad Evil fey waiting for easy prey to drown in the depths of a lake. And a separate tool for encounter locations including Underdark. Coin of Decisionry. Its spellcasting ability is Intelligence (spell save DC 13, +5 to hit with spell attacks). This spell does radiant damage, which a lot fewer creatures are resistant to. Thanks all. +1. The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell. Weight: 1 lb. Others can't decipher a code you create unless you teach them, they succeed on an Intelligence check. Flexible chain mail protects the joints. ; This is part of the 5e System Reference Document. Wingwear. None. A driftglobe was a small sphere of thick glass, that weighed about. Completely covering the object with something opaque blocks the light. Driftglobe Rarity Uncommon Type Wondrous Sanity Category Noncombat Relevant Page Number 166 Price Range (per DMG) 101 - 500 gp Price (per Sane Prices) 750 gp. It's just a bigger version of the Light cantrip so it does not produce sunlight (regardless of what the name implies) davesilb. Basic Rules. Useful tables for 5E Dungeons and Dragons. The D&D 5th Edition compendium contains all the rules and information that you need to run a 5E fantasy game using the world's most popular roleplaying game system. Until then, the hand clings to the target. Generally, these crossbreeds were not as smart as their draconic counterparts, but were more intelligent. While wearing them, you gain a +5 bonus to Dexterity (Sleight of. For the duration, an intense tremor rips through the ground in a 100-foot-radius circle centered on that point and shakes creatures and structures in contact with the. This small sphere of thick glass weighs 1 pound. The flameskull is a 5th-level spellcaster. This penchant pushes them to seek a life of adventure. If the target is a creature, it must succeed on a DC 10 Strength saving throw or be. The ghost enters the Ethereal Plane from the Material Plane, or vice versa. Until the spell ends, the object sheds bright light in a 20-foot radius and dim light for an additional 20 feet. When all else fails, roll a bunch of dice behind your screen, study them for a moment with a look of deep concern mixed with regret, let loose a heavy sigh, and announce that Tiamat swoops from the sky and attacks. detect the presence of any place or object that has been consecrated or desecrated, as with the hallow spell. You studied a dragon’s scale or claw, or a trinket from a dragon’s hoard, creating your bond through that token’s lingering draconic magic. You have a +1 bonus to AC while wearing this armor. I’m writing a new 5e-compatible treasure generator and releasing it under the Open Game License. 5e Weapons. The driftglobe can also cast Daylight once a day, which sheds bright light for 60 feet and dim light for. TYP. You must pick up armor, weapon, tool, skill, and saving throw. Bandits rove in gangs and are sometimes led by thugs, veterans, or spellcasters. Damage. 45 kg) 5th Edition Statistics Rarity. A professor orb is a smooth 5-pound sphere of smoky gray quartz about the size of a grapefruit. With access to your tools and an open flame hot enough to make metal pliable, you can restore 10 hit points to a damaged metal object for each hour of work.